|  
             news 
              about 
              screenshots 
              download 
              forum 
              contact 
           | 
          
             I played 
              a lot of Quake 
              2 CTF back in the day. It was good. I liked it a lot. It remains 
              to this day my favorite game mod of all time. 
            Seismic 
              CTF is an experiment to see how well that style of gameplay translates 
              into Unreal Tournament 2003. Personally, I'm pretty pleased with 
              the result. 
            Seismic 
              CTF is a gametype which features the following (as of this writing): 
            
              - Grapple 
                hook (with experimental offhand option) to get into hard-to-reach 
                places
 
              - Intelligent 
                bots which are reasonably competent with the grapple
 
              - Mutator 
                to use grapple in other gametypes
 
              - Persistent 
                powerups (Relics/Runes/Techs/whatever you want to call them): 
                
                  - Haste 
                    -- increases movement and firing speed by 1.25x
 
                  - Regeneration 
                    -- restores health and existing armor by 5 points each every 
                    2 seconds
 
                  - Resistance 
                    -- reduces sustained damage by 0.5x
 
                  - Strength 
                    -- increases inflicted damage by 2x
 
                 
               
              - Triple 
                Damage powerup (replaces Double Damage); combine with Strength 
                for 6x damage
 
              - New 
                console commands: 
                
                  - "dropammo" 
                    -- drops ammunition from currently selected weapon
 
                  - "droptech" 
                    -- drops current powerup
 
                  - "team 
                    [red/blue]" -- switches player to selected team
 
                 
               
              - TeamSay 
                macro "%T" returns the current powerup name
 
              - New 
                HUD
 
              - Defensive/Offensive 
                bonuses
 
              - Flag 
                capture timing -- see how long it takes for players to capture 
                the flag
 
             
             |